Global Offensive System Requirements

Global Offensive is an objective-based multiplayer first-person shooter. Terrorists and Counter-Terrorists engage in game modes to secure a site to plant or defuse a bomb and rescue or capture hostages. After each brief round, players are awarded in-game cash to spend on new weapons or utility in the following games. Winning rounds pays more than losing, and achieving map-based goals, such as killing adversaries, pays even more.
Valve and Hidden Path Entertainment collaborated on the development of Counter-Strike: Global Offensive (CS: GO), a multiplayer first-person shooter released in 2012. Counter-Strike: Global Offensive is the fourth installment in the Counter-Strike series. Global Offensive, which had been in development for more than two years, was published for Windows, macOS, Xbox 360, and PlayStation 3 in August 2012, and for Linux in 2014. Valve continues to update the game on a regular basis, both with tiny balancing fixes and with bigger new additions.
In August 1999, when Counter-Strike was released, the gaming industry was taken by surprise as the unexpected MOD quickly became the most played online PC action game in the world, For the last 12 years, it has maintained its position as one of the most popular video games in the world, serving as the centerpiece of several competitive gaming competitions and selling more than 25 million copies worldwide throughout the whole series.
Counter-Strike: Global Offensive Background
Developer(s) | Valve Hidden Path Entertainment |
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Publisher(s) | Valve |
Composer(s) | Mike Morasky |
Series | Counter-Strike |
Platform(s) | Microsoft Windows, Mac OS, Linux, PlayStation, 3Xbox 360 |
Release | August 21, 2012 |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Counter-Strike: Global Offensive System Requirements
CPU | Intel® Core™2 Duo Processor E6600 2.4 GHz or AMD Phenom™ X3 8750 2.4 GHz processor |
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GPU | Any video card with 256 MB of VRAM or higher |
RAM | 2 GB of memory |
Graphics | The video card must be 256 MB or more and should be DirectX 9-compatible with support for Pixel Shader 3.0 |
Storage | 15 GB of free space |
DirectX | 9.0c or higher |
Shader Model | 3.0 or higher |